The Wavesurfer player can only begin playback after the entire audio file has been fully loaded. This means that if the audio file is large due to the long text or high-quality audio settings such as high sample rate or bit depth, the player will naturally take longer to become ready.
In addition, overall page size can significantly impact loading performance. If the page contains many large assets (such as images, scripts, or other media files), the browser must download all of this content before the audio player can function smoothly. On slower internet connections, this effect becomes more noticeable.
As a result, even after the page appears to have finished loading, the audio waveform may still take some time to display because the audio file is still being downloaded. If playback is attempted before the file has fully loaded, the player may not start immediately or may require multiple clicks on the play button.
Unfortunately, this behavior is part of how the Wavesurfer player works and cannot be directly changed from the plugin side. However, you can improve loading performance by following these recommendations:
Review your audio settings: Adjusting parameters such as sample rate, bit rate, or encoding format can reduce file size without a major loss in quality. Smaller audio files will load faster.
Optimize your page: Reducing the overall page size by compressing images, minifying scripts, or removing unused assets can help all elements, including the audio player, load more efficiently.
Consider an alternative player: Some players, like MediaElement, support progressive playback, allowing the audio to start playing before the file is fully loaded.
By applying these optimizations, you can help ensure that your audio player loads more quickly and provides a smoother user experience.
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